Apple Refreshes Liquid Glass Design with Frosted Finish
Apple's fresh Liquid Glass design language is looking a bit more... matte. With the release of the third iOS 26 developer beta, Apple has reduced the transparency of navigation bars, buttons, and tabs, which previously offered a clear view of the underlying content.
Apple had already scaled back the translucent effect of Liquid Glass after user feedback that excessive transparency made some elements, like Control Center icons, hard to see. This latest beta solidifies these UI components further, aiming to boost legibility. However, some view this as a departure from the glossy, glass-inspired aesthetic Apple debuted at WWDC.


App Store appearance in iOS 26 beta 2 (left) versus iOS 26 beta 3 (right) "iOS 26 beta 3 significantly tones down Liquid Glass," notes Sam Kohl from AppleTrack in an X post. "It now appears less premium, almost as if Apple is stepping back from its initial design concept." Other voices online urge Apple to "stop diluting" Liquid Glass, labeling the update a "regression." Some beta testers observed that transparency levels can still differ from app to app.


Weather app in iOS 26 beta 2 (left) compared to iOS 26 beta 3 (right) As this is still a developer beta, Apple is expected to continue refining the design before the public launch of iOS 26 in September.
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Comments (1)
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Echt interessant, dass Apple jetzt die Transparenz reduziert – finde ich persönlich besser, weil's nicht mehr so ablenkt. Aber warum heißen die das immer noch "Liquid Glass" wenn's eigentlich matter wird? Klingt nach Marketing-Hype 🤔. Hoffentlich bleibt die Akkulaufzeit gleich, sonst ist's wieder so ein typischer Update-Flop.
Apple's fresh Liquid Glass design language is looking a bit more... matte. With the release of the third iOS 26 developer beta, Apple has reduced the transparency of navigation bars, buttons, and tabs, which previously offered a clear view of the underlying content.
Apple had already scaled back the translucent effect of Liquid Glass after user feedback that excessive transparency made some elements, like Control Center icons, hard to see. This latest beta solidifies these UI components further, aiming to boost legibility. However, some view this as a departure from the glossy, glass-inspired aesthetic Apple debuted at WWDC.


"iOS 26 beta 3 significantly tones down Liquid Glass," notes Sam Kohl from AppleTrack in an X post. "It now appears less premium, almost as if Apple is stepping back from its initial design concept." Other voices online urge Apple to "stop diluting" Liquid Glass, labeling the update a "regression." Some beta testers observed that transparency levels can still differ from app to app.


As this is still a developer beta, Apple is expected to continue refining the design before the public launch of iOS 26 in September.
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Apple has agreed to pay $250 million to resolve a class-action lawsuit regarding its marketing of AI features prior to the iPhone 16 launch, as first reported by the Financial Times.The lawsuit claimed Apple overstated the capabilities of Apple Intel
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Chloe Bakalar, former Head of Ethics at OpenAI. Credit: CITP Princeton/YouTubeOpenAI’s Ethics Head Chloé Bakalar has left the leading AI amid a tumultuous period for AI safety – following the OpenAI hacking incidentOpenAI’s Head of EthicsChloé Bakala
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Echt interessant, dass Apple jetzt die Transparenz reduziert – finde ich persönlich besser, weil's nicht mehr so ablenkt. Aber warum heißen die das immer noch "Liquid Glass" wenn's eigentlich matter wird? Klingt nach Marketing-Hype 🤔. Hoffentlich bleibt die Akkulaufzeit gleich, sonst ist's wieder so ein typischer Update-Flop.





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