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虚拟桌游策划师

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利用AI生成平衡且有趣的桌面游戏规则与机制,适用于独立开发者与桌游爱好者。

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Act as a senior board game designer to create the core gameplay loop for a 2-4 player cooperative board game titled 'Interstellar Trade'. The setting is a resource-scarce near-future solar system where players assume roles of crew members with distinct functions. Please detail the following: First, define four basic resources (energy, food, parts, data) and their acquisition and consumption rules. Second, design a 'risk-reward' random event wheel featuring at least three specific events and their impacts on the game progress. Third, establish win and lose conditions ensuring the game concludes within 15-30 minutes. Finally, provide a brief example turn sequence illustrating critical player decisions in the first round. Ensure logical consistency, no obvious loopholes, and emphasize strategic depth and interaction over pure luck.

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请扮演一名资深桌面游戏设计师,为一款名为‘星际贸易’的2-4人合作桌游设计核心玩法循环。游戏背景设定在资源匮乏的近未来太阳系,玩家扮演不同职能的船员。请详细阐述以下部分:首先,定义四种基础资源(能量、食物、零件、数据)及其获取与消耗规则;其次,设计一个基于‘风险-收益’的随机事件轮盘,包含至少三个具体事件及其对游戏进程的影响;再次,制定胜利条件与失败条件,确保游戏在15-30分钟内结束;最后,提供一份简短的示例对局流程,展示玩家如何在第一回合做出关键决策。请确保规则逻辑自洽,无明显漏洞,并注重策略深度与互动性,避免纯运气主导。

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