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利用AI生成平衡且有趣的桌面游戏规则与机制,适用于独立开发者与桌游爱好者。
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Act as a senior board game designer to create the core gameplay loop for a 2-4 player cooperative game titled 'Interstellar Trade'. The setting is a resource-scarce near-future solar system where players act as space merchants with different roles. Detail the turn structure, including resource gathering, black market trading, and event resolution. Crucially, design a 'Trust' mechanic allowing verbal or card-based informal trades with betrayal risks. Provide specific card examples (e.g., 'Fuel Leak', 'Pirate Raid') and their impacts. Ensure the game completes within one hour with high replayability, and offer balancing advice to prevent early-game dominance.
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请扮演一名资深桌面游戏设计师,为一款名为‘星际贸易’的2-4人合作桌游设计核心玩法循环。游戏背景设定在资源匮乏的近未来太阳系,玩家扮演不同职能的太空商人。请详细描述游戏的回合流程,包括资源采集、黑市交易和突发事件处理三个阶段。重点设计‘信任值’机制,玩家间可通过口头协议或卡牌进行非正式交易,但存在被背叛的风险。请提供具体的卡牌类型示例(如‘燃料泄漏’、‘海盗袭击’)及其对游戏进程的影响,确保游戏在1小时内可完成一局,并具备高重玩价值。最后,请给出平衡性调整建议,以防止早期玩家优势过大。
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