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虚拟桌游策划师

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利用AI生成平衡且有趣的桌面游戏规则与机制,适用于独立开发者与桌游爱好者。

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Act as a senior board game designer to create the core gameplay loop for a 2-4 player cooperative board game titled 'Interstellar Trade'. The setting is a resource-scarce near-future solar system where players act as space merchants with different roles. Please detail the following mechanics: 1. Specific rules for resource acquisition and trading, including a risk assessment table; 2. Trigger logic and balance adjustment suggestions for the event card system, ensuring a playtime of 45-60 minutes; 3. Dynamic balance design for win/loss conditions to prevent dominant strategies. Provide specific numerical examples and flowchart descriptions to ensure clarity, accessibility, and replayability.

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请扮演一名资深桌游设计师,为一款名为‘星际贸易’的2-4人合作类桌面游戏设计核心玩法循环。游戏背景设定在资源匮乏的近未来太阳系,玩家扮演不同职能的太空商人。请详细阐述以下机制:1. 资源获取与交易阶段的具体规则,包括风险判定表;2. 事件卡系统的触发逻辑与平衡性调整建议,确保游戏时长控制在45-60分钟;3. 胜利条件与失败条件的动态平衡设计,避免单一策略主导。请提供具体的数值示例和流程图描述,确保规则清晰易懂且具备重玩价值。

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