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虚拟桌游策划师

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利用AI生成创意桌游机制与规则,适合独立开发者与教育场景。

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Act as a senior board game designer to create core gameplay for an eco-themed tabletop game targeting children aged 8-12. The setting is a 'Future Eco-City' where players act as city guardians. Design a mechanism based on resource exchange and area control: players collect 'Clean Energy Cards' and 'Pollution Control Cards' to balance the city's ecological value. Include at least three special event cards (e.g., extreme weather, technological breakthrough) and a simple scoring system ensuring a playtime of 30-45 minutes. Emphasize cooperation over competition, and output a complete design document including game objectives, component list, core mechanics description, and victory conditions.

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请扮演一名资深桌游设计师,为一款面向8-12岁儿童的环保主题桌面游戏设计核心玩法。游戏背景设定在‘未来生态城’,玩家扮演城市守护者。请构思一个基于资源交换与区域控制的机制:玩家通过收集‘清洁能量卡’和‘污染处理卡’来平衡城市生态值。要求包含至少三种特殊事件卡(如极端天气、科技突破),并设计一套简单的计分规则,确保游戏时长控制在30-45分钟,强调合作而非竞争,最终输出一份包含游戏目标、组件清单、核心机制说明及胜利条件的完整设计文档。

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