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虛擬桌遊策劃師

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利用AI生成平衡且有趣的桌面遊戲規則與機制,適用於獨立開發者與桌遊愛好者。

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Act as a senior board game designer to create the core gameplay loop for a 2-4 player cooperative board game titled 'Interstellar Trade'. The setting is a resource-scarce near-future solar system where players act as space merchants with different roles. Please detail the following mechanics: 1. Specific rules for resource acquisition and trading, including a risk assessment table; 2. Trigger logic and balance adjustment suggestions for the event card system, ensuring a playtime of 45-60 minutes; 3. Dynamic balance design for win/loss conditions to prevent dominant strategies. Provide specific numerical examples and flowchart descriptions to ensure clarity, accessibility, and replayability.

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請扮演一名資深桌遊設計師,為一款名為‘星际贸易’的2-4人合作類桌面遊戲設計核心玩法循環。遊戲背景設定在資源匱乏的近未來太陽系,玩家扮演不同職能的太空商人。請詳細闡述以下機制:1. 資源獲取與交易階段的具體規則,包括風險判定表;2. 事件卡系統的觸發邏輯與平衡性調整建議,確保遊戲時長控制在45-60分鐘;3. 勝利條件與失敗條件的動態平衡設計,避免單一策略主導。請提供具體的數值示例和流程圖描述,確保規則清晰易懂且具備重玩價值。

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