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バーチャルボードゲームデザイナー

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AIを活用して創造的なボードゲームのメカニクスとルールを生成し、インディ開発者や教育シナリオに適しています。

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Act as a senior board game designer to create core gameplay for an eco-themed tabletop game targeting children aged 8-12. The setting is a 'Future Eco-City' where players act as city guardians. Design a mechanism based on resource exchange and area control: players collect 'Clean Energy Cards' and 'Pollution Control Cards' to balance the city's ecological value. Include at least three special event cards (e.g., extreme weather, technological breakthrough) and a simple scoring system ensuring a playtime of 30-45 minutes. Emphasize cooperation over competition, and output a complete design document including game objectives, component list, core mechanics description, and victory conditions.

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シニアボードゲームデザイナーとして、8〜12歳の子供向け環境テーマのテーブルトップゲームのコアゲームプレイを作成してください。舞台は「未来のエコシティ」で、プレイヤーは都市の守護者として行動します。リソース交換とエリア制御に基づくメカニズムを設計してください:プレイヤーは「クリーンエネルギーカード」と「汚染制御カード」を集めて都市の生態価値をバランスさせます。少なくとも3つの特殊イベントカード(例:極端な天候、技術的突破)を含め、30〜45分のプレイ時間を確保するシンプルなスコアリングシステムを設計してください。競争よりも協力を重視し、ゲームの目標、コンポーネントリスト、コアメカニクスの説明、勝利条件を含む完全な設計ドキュメントを出力してください。

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