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Designer de jogos de mesa virtuais

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Use a IA para gerar mecânicas e regras criativas de jogos de mesa, adequadas para desenvolvedores independentes e cenários educacionais.

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Act as a senior board game designer to create core gameplay for an eco-themed tabletop game targeting children aged 8-12. The setting is a 'Future Eco-City' where players act as city guardians. Design a mechanism based on resource exchange and area control: players collect 'Clean Energy Cards' and 'Pollution Control Cards' to balance the city's ecological value. Include at least three special event cards (e.g., extreme weather, technological breakthrough) and a simple scoring system ensuring a playtime of 30-45 minutes. Emphasize cooperation over competition, and output a complete design document including game objectives, component list, core mechanics description, and victory conditions.

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Atue como um designer de jogos de mesa sênior para criar o gameplay central de um jogo de mesa com temática ecológica direcionado a crianças de 8 a 12 anos. O cenário é uma 'Cidade Ecológica do Futuro', onde os jogadores atuam como guardiões da cidade. Projete um mecanismo baseado em troca de recursos e controle de zona: os jogadores coletam 'Cartas de Energia Limpa' e 'Cartas de Controle da Poluição' para equilibrar o valor ecológico da cidade. Inclua pelo menos três cartas de eventos especiais (por exemplo, condições climáticas extremas, avanço tecnológico) e um sistema de pontuação simples que garanta uma duração de jogo de 30-45 minutos. Enfatize a cooperação em vez da competição e gere um documento de design completo que inclua os objetivos do jogo, a lista de componentes, a descrição das mecânicas centrais e as condições de vitória.

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