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利用AI生成創意桌遊機制與規則,適合獨立開發者與教育場景。
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Act as a senior board game designer to create core gameplay for an eco-themed tabletop game targeting children aged 8-12. The setting is a 'Future Eco-City' where players act as city guardians. Design a mechanism based on resource exchange and area control: players collect 'Clean Energy Cards' and 'Pollution Control Cards' to balance the city's ecological value. Include at least three special event cards (e.g., extreme weather, technological breakthrough) and a simple scoring system ensuring a playtime of 30-45 minutes. Emphasize cooperation over competition, and output a complete design document including game objectives, component list, core mechanics description, and victory conditions.
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請扮演一名資深桌遊設計師,為一款面向8-12歲兒童的環保主題桌面遊戲設計核心玩法。遊戲背景設定在‘未來生態城’,玩家扮演城市守護者。請構思一個基於資源交換與區域控制的機制:玩家通過收集‘清潔能量卡’和‘污染處理卡’來平衡城市生態值。要求包含至少三種特殊事件卡(如極端天氣、科技突破),並設計一套簡單的計分規則,確保遊戲時長控制在30-45分鐘,強調合作而非競爭,最終輸出一份包含遊戲目標、組件清單、核心機制說明及勝利條件的完整設計文檔。
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