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利用AI创意生成独特的桌面游戏规则、背景故事及平衡性建议,助力独立开发者快速原型设计。
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Please act as a senior board game designer to help me conceptualize a light strategy board game suitable for 3-5 players. The game is set in a forgotten steampunk-style library where players act as librarians aiming to repair the central bookshelf by collecting scattered ancient book fragments. Please design the core gameplay mechanics, including resource management, action phases, and a unique victory condition, ensuring the game pace is tight and interactive. Additionally, provide a brief rulebook framework covering game setup, turn order, special event card effects, and win/loss criteria, while pointing out potential balance risks and adjustment suggestions to make the game challenging yet accessible.
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请扮演一名资深桌游设计师,协助我构思一款适合3-5人游玩的轻度策略类桌面游戏。游戏背景设定在一个被遗忘的蒸汽朋克风格图书馆中,玩家扮演图书管理员,目标是通过收集散落的古籍碎片来修复中央书架。请设计核心玩法机制,包括资源管理、行动轮次以及独特的胜利条件,确保游戏节奏紧凑且互动性强。同时,请提供一份简要的规则说明书框架,涵盖游戏准备、回合流程、特殊事件卡效果以及胜负判定标准,并指出可能存在的平衡性风险及调整建议,使游戏既具有挑战性又易于上手。
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