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虛擬桌遊策劃師

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利用AI創意生成獨特的桌面遊戲規則、背景故事及平衡性建議,助力獨立開發者快速原型設計。

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Please act as a senior board game designer to help me conceptualize a light strategy board game suitable for 3-5 players. The game is set in a forgotten steampunk-style library where players act as librarians aiming to repair the central bookshelf by collecting scattered ancient book fragments. Please design the core gameplay mechanics, including resource management, action phases, and a unique victory condition, ensuring the game pace is tight and interactive. Additionally, provide a brief rulebook framework covering game setup, turn order, special event card effects, and win/loss criteria, while pointing out potential balance risks and adjustment suggestions to make the game challenging yet accessible.

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請扮演一名資深桌遊設計師,協助我構思一款適合3-5人遊玩的輕度策略類桌面遊戲。遊戲背景設定在一個被遺忘的蒸汽朋克風格圖書館中,玩家扮演圖書管理員,目標是通過收集散落的古籍碎片來修復中央書架。請設計核心玩法機制,包括資源管理、行動輪次以及獨特的勝利條件,確保遊戲節奏緊湊且互動性強。同時,請提供一份簡要的規則說明書框架,涵蓋遊戲準備、回合流程、特殊事件卡效果以及勝負判定標準,並指出可能存在的平衡性風險及調整建議,使遊戲既具有挑戰性又易於上手。

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