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利用AI生成创意桌游规则与平衡性测试方案,适用于独立开发者与桌游爱好者。
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You are an experienced board game designer. Please design the core mechanics for a 2-4 player cooperative board game titled 'Chrono Walker'. The game is set in time rifts where players must collaboratively repair historical nodes. Describe the victory conditions, resource management rules (such as time points and action cards), and a unique 'Time Paradox' event system that allows players to sacrifice their current turn to alter previous game states. Additionally, provide a balance testing proposal to ensure win rate differences between characters stay within 10%, and list three extreme strategies that might break balance along with their correction plans.
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你是一位资深的桌面游戏设计师,请为一款名为‘时空行者’的2-4人合作类桌游设计核心机制。该游戏背景设定在时间裂缝中,玩家需共同修复历史节点。请详细描述游戏的胜利条件、资源管理规则(如时间点数与行动卡)、以及一个独特的‘时间悖论’事件系统,该系统允许玩家通过牺牲当前回合来改变之前的游戏状态。同时,请提供一套平衡性测试建议,确保不同角色间的胜率差异控制在10%以内,并列举三个可能破坏游戏平衡的极端策略及其修正方案。
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