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利用AI生成创意桌游规则与平衡性测试,适用于独立开发者与桌游爱好者。
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You are an experienced board game designer. Please design the core gameplay loop for a 2-4 player cooperative board game titled 'Interstellar Trade'. The setting is a resource-scarce near-future solar system where players act as space merchants with different roles. Describe the turn structure, including resource gathering, black market trading, and event resolution phases. Additionally, design a dynamic difficulty adjustment mechanism to ensure a good experience for both novice and veteran players. Finally, provide three specific card effect examples and explain how they influence game strategy.
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你是一位资深的桌面游戏设计师,请为一款名为‘星际贸易’的2-4人合作类桌游设计核心玩法循环。游戏背景设定在资源匮乏的近未来太阳系,玩家扮演不同职能的太空商人。请详细描述游戏的回合流程,包括资源采集、黑市交易和突发事件处理三个主要阶段。同时,请设计一套动态难度调整机制,确保新手玩家与资深玩家都能获得良好的游戏体验。最后,请提供三个具体的卡牌效果示例,并说明它们如何影响游戏策略。
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