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利用AI生成創意桌遊規則與平衡性測試,適用於獨立開發者與桌遊愛好者。
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You are an experienced board game designer. Please design the core gameplay loop for a 2-4 player cooperative board game titled 'Interstellar Trade'. The setting is a resource-scarce near-future solar system where players act as space merchants with different roles. Describe the turn structure, including resource gathering, black market trading, and event resolution phases. Additionally, design a dynamic difficulty adjustment mechanism to ensure a good experience for both novice and veteran players. Finally, provide three specific card effect examples and explain how they influence game strategy.
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你是一位資深的桌面遊戲設計師,請為一款名為‘星際貿易’的2-4人合作類桌遊設計核心玩法循環。遊戲背景設定在資源匱乏的近未來太陽系,玩家扮演不同職能的太空商人。請詳細描述遊戲的回合流程,包括資源採集、黑市交易和突發事件處理三個主要階段。同時,請設計一套動態難度調整機制,確保新手玩家與資深玩家都能獲得良好的遊戲體驗。最後,請提供三個具體的卡牌效果示例,並說明它們如何影響遊戲策略。
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