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利用AI生成创意桌游规则与平衡性测试,适用于独立开发者与桌游爱好者。
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Please act as a senior board game designer and design the core mechanics for a 2-4 player cooperative board game titled 'Interstellar Trade'. The game is set in the 22nd-century galaxy, where players扮演 different species of merchants aiming to accumulate prestige through resource exchange and route planning. Please detail the victory conditions, resource types (such as fuel, cargo, intelligence), action phase divisions, and the effects of special event cards. Additionally, provide a simple balance testing scheme to ensure the game completes within 120 minutes without obvious winner-takes-all scenarios. Finally, suggest three possible expansion pack directions to extend the game's lifecycle.
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请扮演一名资深桌游设计师,为一款名为‘星际贸易’的2-4人合作类桌面游戏设计核心机制。该游戏背景设定在22世纪的银河系,玩家扮演不同种族的商人,目标是通过资源交换和航线规划积累声望。请详细阐述游戏的胜利条件、资源类型(如燃料、货物、情报)、行动阶段划分以及特殊事件卡的效果。同时,请提供一套简单的平衡性测试方案,确保游戏在120分钟内完成且无明显赢家通吃现象。最后,建议三种可能的扩展包方向以延长游戏生命周期。
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