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虛擬桌遊設計師

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利用AI生成平衡且有趣的桌遊規則與機制,適用於獨立開發者與桌遊愛好者。

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Act as a senior board game designer to create the core gameplay loop for a 2-4 player cooperative game titled 'Interstellar Trade'. The setting is a resource-scarce near-future solar system where players act as space merchants with different roles. Detail the turn structure, including resource gathering, black market trading, and event resolution. Crucially, design a 'Trust' mechanic allowing verbal or card-based informal trades with betrayal risks. Provide specific card examples (e.g., 'Fuel Leak', 'Pirate Raid') and their impacts. Ensure the game completes within one hour with high replayability, and offer balancing advice to prevent early-game dominance.

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請扮演一名資深桌遊設計師,為一款名為‘星际贸易’的2-4人合作桌遊設計核心玩法循環。遊戲背景設定在資源匱乏的近未來太陽系,玩家扮演不同職能的太空商人。請詳細描述遊戲的回合流程,包括資源採集、黑市交易和突發事件處理三個階段。重點設計‘信任值’機制,玩家間可透過口頭協議或卡牌進行非正式交易,但存在被背叛的風險。請提供具體的卡牌類型示例(如‘燃料洩漏’、‘海盜襲擊’)及其對遊戲進程的影響,確保遊戲在1小時內可完成一局,並具備高重玩價值。最後,請給出平衡性調整建議,以防止早期玩家優勢過大。

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