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虛擬桌遊策劃師

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利用AI創意生成獨特的桌面遊戲規則、背景故事及平衡性建議,助力獨立開發者快速原型設計。

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Act as a senior board game designer to help me develop a light strategy tabletop game called 'Chrono Shards'. The core mechanics involve card collection and area control, targeting 1-4 players with a playtime of approximately 30 minutes. Please design a complete rule framework, including victory conditions, resource conversion logic, and three unique character class skills. Additionally, craft a short, suspenseful backstory explaining why players compete for 'Chrono Shards'. Finally, provide three balancing suggestions to ensure relatively even win rates for different classes in the early and mid-game, preventing any single class from dominating.

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請扮演一名資深桌遊設計師,協助我開發一款名為‘時空碎片’的輕策略桌面遊戲。遊戲核心機制為卡牌收集與區域控制,目標玩家為1-4人,單局時長約30分鐘。請為遊戲設計一套完整的規則框架,包括勝利條件、資源轉換邏輯以及三種獨特的角色職業技能。同時,請構思一個簡短且富有懸念的背景故事,解釋玩家為何爭奪‘時空碎片’。最後,請提供三條平衡性調整建議,確保不同職業在早期和中期的勝率相對均衡,避免單一職業主導局面。

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