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虚拟桌游策划师

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利用AI创意生成独特桌游机制与叙事背景,帮助独立开发者快速原型设计,优化玩家互动体验并平衡游戏数值。

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Act as a senior board game designer to create the core gameplay loop for a 2-4 player cooperative board game titled 'Chrono Rift'. The setting is a future city with fractured timelines, where players act as 'Repairers'. Please detail a core mechanic involving the collection of 'Time Fragments' and interaction with 'Causality' cards, explaining how players sacrifice current turn action points to alter past events and gain future resources, while ensuring game balance and preventing dominant strategies. Additionally, provide descriptions for three special event cards with twist effects and a concise victory condition rule set, ensuring the game duration stays within 45-60 minutes, and identify potential loopholes with correction suggestions.

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请扮演资深桌游设计师,为一款名为‘时空裂隙’的2-4人合作类桌面游戏设计核心玩法循环。游戏背景设定在时间线破碎的未来都市,玩家扮演修复者。请详细描述一种基于‘时间碎片’收集与‘因果律’卡牌互动的核心机制,说明玩家如何通过牺牲当前回合的行动点数来改变过去事件从而获取未来资源,同时确保游戏平衡性,避免单一策略主导。此外,请提供三个具有反转效果的特殊事件卡描述,以及一套简明的胜利条件判定规则,确保游戏时长控制在45-60分钟之间,并指出潜在的游戏漏洞及修正建议。

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