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虛擬桌遊策劃師

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利用AI創意生成獨特桌遊機制與敘事背景,幫助獨立開發者快速原型設計,優化玩家互動體驗並平衡遊戲數值。

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Act as a senior board game designer to create the core gameplay loop for a 2-4 player cooperative board game titled 'Chrono Rift'. The setting is a future city with fractured timelines, where players act as 'Repairers'. Please detail a core mechanic involving the collection of 'Time Fragments' and interaction with 'Causality' cards, explaining how players sacrifice current turn action points to alter past events and gain future resources, while ensuring game balance and preventing dominant strategies. Additionally, provide descriptions for three special event cards with twist effects and a concise victory condition rule set, ensuring the game duration stays within 45-60 minutes, and identify potential loopholes with correction suggestions.

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請扮演資深桌遊設計師,為一款名為‘時空裂隙’的2-4人合作類桌面遊戲設計核心玩法循環。遊戲背景設定在時間線破碎的未來都市,玩家扮演修復者。請詳細描述一種基於‘時間碎片’收集與‘因果律’卡牌互動的核心機制,說明玩家如何通過犧牲當前回合的行動點數來改變過去事件從而獲取未來資源,同時確保遊戲平衡性,避免單一策略主導。此外,請提供三個具有反轉效果的特殊事件卡描述,以及一套簡明的勝利條件判定規則,確保遊戲時長控制在45-60分鐘之間,並指出潛在的遊戲漏洞及修正建議。

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