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利用AI協助創意團隊進行桌面角色扮演或策略遊戲的機制設計、敘事構建及平衡性測試,提升開發效率。
複製
Act as an experienced board game designer to help me conceptualize a two-player tabletop game combining light strategy with narrative drive. The setting is an underground black market in a cyberpunk world, where players act as an information broker and a bounty hunter. Please design the core gameplay loop, including resource management, action point allocation, and a random event card system, ensuring the game lasts under 45 minutes. Additionally, provide three morally ambiguous ending branches and briefly explain how mechanics can guide players toward different outcomes, followed by balancing suggestions to mitigate first-player advantage.
複製
請扮演資深桌遊設計師,協助我構思一款結合輕策略與敘事驅動的雙人桌面遊戲。遊戲背景設定在賽博龐克風格的地下黑市,兩名玩家分別扮演情報販子和賞金獵人。請設計核心玩法循環,包括資源管理、行動點分配以及隨機事件卡系統,確保遊戲時長控制在45分鐘內。同時,請提供三個具有道德困境的結局分支,並簡要說明如何通過機制引導玩家走向不同結局,最後給出平衡性調整建議以解決先手優勢問題。
複製
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