Suno to Watermark Songs Amid Legal Battles

Suno, the platform enabling users to generate AI-created music, has unveiled new features to label platform-produced tracks, restrict downloads, and update community standards to curb unauthorized replicas. These updates arrive as Suno confronts multiple lawsuits from record labels and artist organizations.
In a blog post, co-founder and CEO Mikey Shulman outlined core principles, emphasizing the platform’s goal to foster original creation while expanding access to AI music tools for a broader audience.
A major point of contention has been users uploading AI-generated songs to other streaming services and gaming the system for revenue. Suno stated it will now employ audio watermarking and fingerprinting to prevent misuse on external platforms. It remains unclear whether Suno will adopt an existing system like Google’s Synth ID or develop a new one, and the company did not specify a timeline when contacted by TechCrunch.
The startup also entered an agreement with lyrics provider Musixmatch to utilize its Sentinal system for copyright detection, according to the blog post.
“These tools are designed to be durable and resistant to tampering, without affecting the listening experience. They are also not intended to pass judgment on whether a song is good, meaningful, or sufficiently human,” Shulman wrote in the blog. “Ultimately, we believe it should be up to artists and platforms to decide what they want to disclose. Our role is to build tools that give them transparency options and make it easier to collaborate across the industry.”
The company announced plans to implement a new download policy to prevent mass distribution on streaming platforms, though it declined to provide specific details.
Suno has also revised its community guidelines to explicitly ban “deceptive audio presented as real” and “using a real person’s voice or likeness without permission” to prevent unauthorized copies.
The company, which secured $400 million in a Series D funding round in June, is engaged in legal battles on multiple fronts. The startup is involved in a lawsuit with Universal Music Group (UMG) and Sony Music Group, coordinated by the Recording Industry Association of America (RIAA).
Late last month, a German court ruled in favor of the government-mandated licensing agency GEMA, stating that Suno was violating copyright regulations.
Separately, 404 Media reported that Suno experienced a data breach in November 2025, revealing that the platform scraped YouTube, Deezer, and Genius to train its models. Subsequently, data breach notification service Have I Been Pwned stated that the breach affected 55 million users. The startup now faces a class action lawsuit in Massachusetts, alleging that the company neglected security measures to prioritize profit.
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Suno, the platform enabling users to generate AI-created music, has unveiled new features to label platform-produced tracks, restrict downloads, and update community standards to curb unauthorized replicas. These updates arrive as Suno confronts multiple lawsuits from record labels and artist organizations.
In a blog post, co-founder and CEO Mikey Shulman outlined core principles, emphasizing the platform’s goal to foster original creation while expanding access to AI music tools for a broader audience.
A major point of contention has been users uploading AI-generated songs to other streaming services and gaming the system for revenue. Suno stated it will now employ audio watermarking and fingerprinting to prevent misuse on external platforms. It remains unclear whether Suno will adopt an existing system like Google’s Synth ID or develop a new one, and the company did not specify a timeline when contacted by TechCrunch.
The startup also entered an agreement with lyrics provider Musixmatch to utilize its Sentinal system for copyright detection, according to the blog post.
“These tools are designed to be durable and resistant to tampering, without affecting the listening experience. They are also not intended to pass judgment on whether a song is good, meaningful, or sufficiently human,” Shulman wrote in the blog. “Ultimately, we believe it should be up to artists and platforms to decide what they want to disclose. Our role is to build tools that give them transparency options and make it easier to collaborate across the industry.”
The company announced plans to implement a new download policy to prevent mass distribution on streaming platforms, though it declined to provide specific details.
Suno has also revised its community guidelines to explicitly ban “deceptive audio presented as real” and “using a real person’s voice or likeness without permission” to prevent unauthorized copies.
The company, which secured $400 million in a Series D funding round in June, is engaged in legal battles on multiple fronts. The startup is involved in a lawsuit with Universal Music Group (UMG) and Sony Music Group, coordinated by the Recording Industry Association of America (RIAA).
Late last month, a German court ruled in favor of the government-mandated licensing agency GEMA, stating that Suno was violating copyright regulations.
Separately, 404 Media reported that Suno experienced a data breach in November 2025, revealing that the platform scraped YouTube, Deezer, and Genius to train its models. Subsequently, data breach notification service Have I Been Pwned stated that the breach affected 55 million users. The startup now faces a class action lawsuit in Massachusetts, alleging that the company neglected security measures to prioritize profit.
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