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虛擬桌遊設計師

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利用AI協助設計平衡且有趣的桌遊規則與機制。

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Act as a senior board game designer to help me conceptualize a light strategy game for 3-5 players. The setting is a fantasy forest where players take on roles of different animals, aiming to build habitats and collect resources for points. Please provide a complete game mechanism including the core gameplay loop, resource types (e.g., wood, food, magic), action phases, and victory conditions. Ensure balance by avoiding dominant single strategies, and include a brief example of a game turn to facilitate quick onboarding.

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請扮演一位資深桌遊設計師,協助我構思一款適合3-5人遊玩的輕度策略桌遊。遊戲背景設定在一個奇幻森林中,玩家扮演不同的動物角色,目標是通過收集資源並建造棲息地來獲得最高分數。請提供一套完整的遊戲機制,包括核心玩法循環、資源類型(如木材、食物、魔法)、行動階段劃分以及勝利條件。同時,請確保遊戲平衡性,避免單一策略主導,並給出一個簡短的遊戲示例回合說明,以便快速上手。

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