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虛擬桌遊設計師

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利用AI生成平衡且有趣的桌遊規則與機制,適用於獨立開發者與桌遊愛好者。

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Act as a senior board game designer to create the core gameplay loop for a 2-4 player cooperative game titled 'Chrono Walkers'. The setting is within time rifts where players must collaboratively repair historical nodes. Detail the resource management, action phase structure, and victory conditions, ensuring strategic depth and accessibility. Additionally, provide three specific card effect examples that demonstrate how randomness enhances replayability, and identify one potential balance risk along with a corresponding adjustment suggestion.

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請扮演一名資深桌遊設計師,為一款名為‘時空行者’的2-4人合作類桌遊設計核心玩法循環。遊戲背景設定在時間裂縫中,玩家需共同修復歷史節點。請詳細闡述資源管理、行動階段劃分以及勝利條件,確保機制具有策略深度且易於上手。同時,請提供三個具體的卡牌效果示例,展示如何通過隨機性增加重玩價值,並指出一個潛在的遊戲平衡風險及相應的修正建議。

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