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虛擬桌遊設計師

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利用AI生成平衡且有趣的桌遊規則與機制,適用於獨立開發者與桌遊愛好者。

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Act as a senior board game designer to create core gameplay mechanics for a 2-4 player cooperative game titled 'Chrono Market'. The setting is a fantasy market where players can briefly travel through different historical eras to repair the timeline. Please detail the victory conditions, the specific flow of player action rounds, resource conversion rules, and balancing adjustments to prevent恶性 competition or deadlocks among players. Ensure the game pace is tight and strategic depth is sufficient, and finally provide a brief rule summary for quick onboarding.

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請扮演一名資深桌遊設計師,為一款名為‘時空集市’的2-4人合作類桌遊設計核心玩法機制。該遊戲背景設定在一個可以短暫穿越不同歷史時期的奇幻市場,玩家需要通過交易資源來修復時間線。請詳細闡述遊戲的勝利條件、玩家行動輪次的具體流程、資源轉換規則以及防止玩家之間產生惡性競爭或死鎖的平衡性調整方案,確保遊戲節奏緊湊且策略深度足夠,最後提供一份簡短的規則摘要以便快速上手。

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