Use AI to assist in designing original board game rules, balancing, and narrative backgrounds, providing creative feedback and numerical adjustment suggestions.
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Please act as a senior board game designer to help me refine an original board game called 'Interstellar Trade'. The core mechanics currently involve resource exchange and territory control, but there is a problem where the gap in player benefits at the late stage is too large, leading to poor experience. Please analyze the key nodes in the existing rules that may lead to imbalance and provide at least three specific mechanism adjustment schemes, such as introducing dynamic event cards or changing the victory condition determination method, while ensuring that the new rules do not overly increase game complexity. In addition, please provide a short and immersive description of the game's background story to enhance player immersion, and finally give simplified rule suggestions for new players.
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